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Doujin Overload 2010 |
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Doujin Overload prove to be a big success this year, with roughly 850 attendants to the event.
Dylan Horrocks was present as the guest artist and published graphic novelist, providing custom signed and illustrated copies of his works. We are very grateful that he was able to attend, and there is a possibility that other artists form the New Zealand Comic Collective may attend the event in the future.
A good variety of work was featured this time around, and reflects the growth of the event towards a greater breadth of material. It was previously decided, partially because of severe advertising and marketing issues, that the event name should be changed to "overload". Some have said that this in itself has no meaning... *cough* Armageddon *cough**cough*... but that has not stopped others from doing this to great success.
The name change will take effect from next year, but all advertising material will be marked "Previously known as Doujin Overload" so that the transition is not too sudden. Personally I'd have liked to have kept the old name, but I was out-voted.
I must also look at changing this website to a different format, it a bit too restrictive for what I'd like to do in the future. |
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Project Gravity: Expansion of Staff |
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Welcome to those of you wanting to join project gravity.
2009 marks the beginning of a new push into resource production, and the need for voice artists.
3D and 2D animators will also have their place alongside our artists that have recently joined the team.
New artwork is being posted in a staggered state into the gallery. Understand that we cannot post every shot, as that would destroy the magic that comes with trying a demo chapter for the first time. |
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Chapter Outline |
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The chapter outline for project marcos is now up. This is merely the titles of the various chapters, but should give you a reasonable idea of how the story might go ( you'll need to scroll down a bit to get to it ).
Marcos General Overview Thread
The bug which has prevented posting has been fixed for now.
Regards,
Nuke Bloodaxe. |
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Marcos Project Poster |
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I am still working on the Project Poster. As it is a high quality A3 image for advertisement purposes, I have to make sure it is exceptionally well done ( or at least as well as I can draw ).
Other useful spin-offs from this are the colour keys for each character, final overall appearence of each main character, final main wardrobe choices, and those nice sparkle effects that make a character appear more... alive.
Gradually sorting out additional interested team members, they'll step more to the fore when I have the overall visual vision of the story set in concrete.
Regards,
Nuke Bloodaxe. |
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Wolves, Werewolves, Particle Effects and Character Posing |
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Werewolves... lets just say they are interesting to draw. Because of this I'm concentrating on them for a little while, as overall, they are the most complex creature to draw in the series.
Needless to say, I'll be watching a lot of Wolf's Rain over the coming weeks.
Particle effects have also been found to be excellent in Mirage, and I'm quite pleased with the almost 100% realistic smoke effects. Only problem is that a quantity of frames can take a day or two to apply the effect to. Looks like I'll need to sort out the main workstation with hard-core rendering abilties.
I've come across the program Daz 3D. They are doing a promotional offer which allows you to get the program and the base male and female models for free. You purchase additional items like clothing, skin, hair and clothing from the main site. However, I've found it extremely useful for posing a model, and using it as a guide when doing 2D drawings ( it's particularly useful for hands, where you can see the 2D result on screen ).
Regards,
Nuke Bloodaxe. |
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Project Marcos Accepting Members |
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Project Marcos is now accepting additional members, key areas include:
Researchers of modern history ( 1970 to current ).
Voice talent.
Directors.
Storyboard artists.
Animation artists.
People who are damned good at putting together posters.
People able to think of dark and dire situations are also welcome.
Additionally you have to work under me on this project, so prepare for a bit of whip cracking, as everything goes by me.
Regards,
Nuke Bloodaxe. |
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More Evil choices than good in "Gravity: Under Pressure"?
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Artwork Gallery
• Albums: 16
• Pictures: 1865 · Views: 20525 · Votes: 27
· Comments: 27
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| Friday, July 13 |
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Character Development (0) | | Sunday, July 08 |
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Doujin Overload 2007 War-Room Session; VN War-Room Session (0) | | Tuesday, July 03 |
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Gravity at Doujin Overload 2007 + Hiyaku Studio Hired + Overview (0) | | Sunday, February 18 |
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Gravity Series (0) | | Monday, January 29 |
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Visual Graphic Novel Project Started (0) | | Monday, November 13 |
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Doujin Overload 2007 Venue (0) | | Thursday, September 21 |
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Doujin Overload 2007 (0) | | Sunday, August 27 |
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Chapter Outline (0) | | Tuesday, July 25 |
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Visual Novel Engine (0) | | Monday, July 17 |
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Historical Links (0) | | Monday, July 10 |
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Doujin Overload Aftermath (0) | | Friday, July 07 |
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Doujin Overload In Two Days + Deleter Illust (0) | | Thursday, June 29 |
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Doujin Overload In 10 Days (0) | | Saturday, June 10 |
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Doujin Overload 9th July (0) | | Sunday, May 07 |
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Doujin Overload Poster Final (0) | | Saturday, April 22 |
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Nuke-Bloodaxe.Org Sponsors Doujin Overload (0) | | Sunday, April 02 |
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Doujin Overload Poster Viewable In Gallery (0) | | Tuesday, March 07 |
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Quick Heads Up (0) | | Saturday, January 21 |
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Nuke-Bloodaxe.Org To Design First Comicket 2006 Poster (0) | | Thursday, January 05 |
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Marcos Project Poster (5) |
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